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Serious Lemonade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #3064 | 2.095 | 2.364 |
| Creativity & Theme | #3219 | 1.853 | 2.091 |
| Enjoyment | #3337 | 1.370 | 1.545 |
| Visuals | #3344 | 1.450 | 1.636 |
| Audio | #3345 | 1.048 | 1.182 |
| Overall | #3352 | 1.563 | 1.764 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
look i understand you think, this isn't a game. but it's playable. that makes it a gamee to me! i bought i a lot of sugar, but my wheel kept increasing its cost. i don't know how but I made it to $-4352.46. I'll take it as a win. this was a fun game! you should join the next jam if there is one even.
I appreciate it! The negative cash is incredibly impressive lol, I'm going to be honest I've forgotten what most of the code does, but from what I remember the game works on hard-coded ratios, so the fact you can get more of the ingredients was an unintentional red-herring
great foundation - i can see this being a lot of repeatable fun once polished.
It's a start! I can't say i can give a good rating but this is something you can build on after the jam for sure. Maybe add in some weather elements to increase/decrease the chances of customers buying? Would also be great if you can add some feedback to the player during the selling phase. Anyway, good work to be able to post it up despite the limited time you had!
you know, at least has more involvement and gameplay that a lot of triple A games nowadays, manage to break the economy with 2 dollar lemonade
Submission is always a submission! Good work and hope you'll get the next one in a more finished state! :D
Thanks! A submission being a submission is the only reason this one is up lol
A solid start to the game, with a fun concept! You pretty much said it all yourself in the description - a little bit unfinished and could have used some more time to finish off. But good work on building a decent foundation.
I totally empathise with the lack of time - our game was a bit cobbled together, through several late nights, because we had a lot on during the week, so kudos to you for still getting something published!!
It got to a point that getting the idea across was my only hope for having something to submit. Jam periods are always like that for me, I plan to spend every bit of free time and then my free time evaporates lol
Thanks for playing/rating!
Pretty neat concept. Definitly unfunished but youve got the foundation for a cool game
I appreciate it! Yeah time was not really on my side for this one
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Honestly, I basically said the same thing about this one