The game looks and plays quite satisfying, but it seems like there's not nearly enough fuel on the map to demolish everything? Unless I'm missing some essential fuel saving strat, I just don't think it's possible to win. Despite this, I kept replaying anyway, because the gameplay is fun
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Unstoppable Destroyer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #5 | 3.700 | 3.700 |
| Visuals | #6 | 3.800 | 3.800 |
| Special Object Implementation | #7 | 3.500 | 3.500 |
| Audio | #7 | 3.500 | 3.500 |
| Overall | #8 | 3.567 | 3.567 |
| Gameplay | #10 | 3.400 | 3.400 |
| Theme Implementation | #12 | 3.500 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
A bulldozer that destroys everything in its path
Special Object addition
The bulldozer engine consumes fuel as you drive and sprint.
What tools and 3rd party assets did you use?
DOTween used for UI animations
How did you use generative AI?
AI helped with writing and debugging code.





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