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A jam submission

Crack the SafesView game page

Spin wheels, sliders, and levers to Crack the Safes. Made for the Juniper Dev Serious Game Jam.
Submitted by ThymeBonus — 22 hours, 45 minutes before the deadline
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Crack the Safes's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#13683.2233.636
Creativity & Theme#14203.3043.727
Enjoyment#15242.9013.273
Seriousness#18922.9823.364
Overall#20492.6913.036
Audio#33451.0481.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

(+1)

Great idea! I would have loved to see a zoomed in view into each of the drawers. That would have helped in the suer solving the puzzle. Level 2 had a lot of potential, i think the items (screwdriver) made it more fun than level 1, though i did expect a hammer to crush the gem so i was a bit disappointed there. 

visuals were good but needed a more cohesive theme.... you have this pirate/sunken treasure vibe going but then theres cheese and dice and marbles and gems, but also tech (the light).  I'd pick one theme and then go all in on that 

Great idea! I would have loved to see a zoomed in view into each of the drawers. That would have helped in the suer solving the puzzle. Level 2 had a lot of potential, i think the items (screwdriver) made it more fun than level 1, though i did expect a hammer to crush the gem so i was a bit disappointed there. 

visuals were good but needed a more cohesive theme.... you have this pirate/sunken treasure vibe going but then theres cheese and dice and marbles and gems, but also tech (the light).  I'd pick one theme and then go all in on that 

Submitted(+1)

cool game! one thing tho that making the lights flicker when changing the combination feels like you're brute-forcing it rather than solving anything. other than that, love to see more (also, i can't play level 4 and 5 for some reason lol)

Developer

thanks for the feedback. Yeh I didn’t finish levels 4 and 5 so the links are to nothing. The light flicker should be static (in that it’s on a certain timing) so shouldn’t be changing. thanks for playing though!

Submitted(+1)

The game is very cool, first level a bit hard but thats probably me being dumb. If you ever decided to update it i think it would be nice if a a clearer indication by the safe spin that the rest has been completed correctly and some audio cues.

Developer

thank you so much for the feedback. I was actually thinking this a couple of days after I submitted. In retrospect I think level 2 is a better introduction given that it is simpler. Yeh some sparkles and, you know, any audio would have been good. Thanks again.