Great idea! I would have loved to see a zoomed in view into each of the drawers. That would have helped in the suer solving the puzzle. Level 2 had a lot of potential, i think the items (screwdriver) made it more fun than level 1, though i did expect a hammer to crush the gem so i was a bit disappointed there.
visuals were good but needed a more cohesive theme.... you have this pirate/sunken treasure vibe going but then theres cheese and dice and marbles and gems, but also tech (the light). I'd pick one theme and then go all in on that
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Crack the Safes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1368 | 3.223 | 3.636 |
| Creativity & Theme | #1420 | 3.304 | 3.727 |
| Enjoyment | #1524 | 2.901 | 3.273 |
| Seriousness | #1892 | 2.982 | 3.364 |
| Overall | #2049 | 2.691 | 3.036 |
| Audio | #3345 | 1.048 | 1.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great idea! I would have loved to see a zoomed in view into each of the drawers. That would have helped in the suer solving the puzzle. Level 2 had a lot of potential, i think the items (screwdriver) made it more fun than level 1, though i did expect a hammer to crush the gem so i was a bit disappointed there.
visuals were good but needed a more cohesive theme.... you have this pirate/sunken treasure vibe going but then theres cheese and dice and marbles and gems, but also tech (the light). I'd pick one theme and then go all in on that
cool game! one thing tho that making the lights flicker when changing the combination feels like you're brute-forcing it rather than solving anything. other than that, love to see more (also, i can't play level 4 and 5 for some reason lol)
The game is very cool, first level a bit hard but thats probably me being dumb. If you ever decided to update it i think it would be nice if a a clearer indication by the safe spin that the rest has been completed correctly and some audio cues.






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