really nice pinball game, not sure if I missed it but i’m pretty sure those side highlights should change position when you activate your flippers (at least they usually do in pinball games) Got briefly up to the third screen. I liked the art style, it was very clean and legible and the soundtrack fit the gameboy aesthetic. Nice!
ThymeBonus
Creator of
Recent community posts
heys, first of all. thankyou for the comments on the tilework, really appreciate it. You’re not the first person to mention the hazards being unclear and I certainly think the hitbox for the round spikes is a little too large. I believe most rooms with hazards should also have a heart to heal with in them. thanks again.
heys, i liked the art and the soundtrack, they both felt very gameboy. Would have been good to scale the viewport so it wasn’t quite so small on the page. It also looks like you have a bug in that you can only attack while you are moving, which isn’t clear if this is intended from the page. Also not sure what you are meant to be interacting with.
heys, i can see from the comment below that you had a short time making the game. It would be good to have the controls in the description of the project plus some info on what you may be doing. I also don’t believe it was the correct resolution. That being said the art of the ghosts and the little guy were good. I did like his walking animation.
loved the theme interpretation and the artwork. I was expecting something a bit lower stakes from the core idea and then felt like i was going to get a repetitive strain injury trying to piece together photos in time. Otherwise a lovely game with lovely art and story. certainly has a gameboy soul to it.
interesting theme interpretation, I was thinking of doing this sort of thing myself. I like the idea of collecting pieces to then unlock abilities. The first two times I got the Attack first. Pressing attack freezes the character and seems to get you stuck? Third time i got the powers in the correct order though (i think). Other than the attack not working? I had fun nice little game.
Thank you for the feedback. You can get negative energy but only gain back a certain amount the next turn. Usually you get 3 per turn but if you get to -1 you will instead get 2. It was a way to get around having to work out costing and blocking the player but I actually quite like this as a mechanic.


