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How does your game meet GBJam's theme
The game story is about an adventurer entering dungeons looking for riches, the reward for defeating the guardian is it's treasure.
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Comments
very interesting game! like some of the other comments, I couldn't see the game very well at the size the viewport is.
however, I find the gameplay pretty fun. I kinda wish that the projectiles would fly off in different directions depending on where you hit it, but that's just me. slashing and dashing felt very good! while playing I was thinking, "how does this incorporate the jam's theme?" and I couldn't really figure it out myself until I read the description. I didn't make it to the end on any attempts, so maybe there was a cutscene I missed? X)
tl:dr,
very good game, but I kinda wished there was more representation of the theme! :)
viewport was so small to me, couldnt had the best experience, but was cool
it's a pretty nice game, do like the mechanic of having to deflect the aim. My only issue is the viewport being so small. Other than that, it's enjoyable as a game.
had fun playing! did feel like I needed a magnifying glass to see though. maybe worth scaling the viewport window so it’s not tiny.
fun game to play, but Interpretation of Secondary Theme is kind of a miss here for me , but overall enjoyed it