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A jam submission

Something Old, Something GoldView game page

Retrieve your pirate possessions and save your wedding day!
Submitted by Sadlilbirb — 17 hours, 40 minutes before the deadline
Rated by 4 people so far
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Something Old, Something Gold's itch.io page

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How does your game meet GBJam's theme
For your pirate wedding you have to retrieve Something New, Something Old, Something Borrowed, Something Gold - hence Old & Gold!

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Comments

Submitted

I finished something old, something gold and had a good time with it, even though the gameplay is rather limited.

The things that shined most for me were the visuals and sounds.

Sadlilbirb chose a good palette and made good use of it too, keeping the sprites simple and clear. The sounds were also minimal but I feel like it captured the gameboy feel very well! In general, this game feels like a true gameboy game and it adheres to all the limitations of the Jam, as well as does a good job in portraying the second theme.

The game itself is rather short and the fighting at times feels a little clunky. Like I said though, I still had fun playing this game and would love to see where, if anywhere, it goes in the future! The UI was really nice though. I like that you didn't need bullets for the gun but you did have to wait for the reload. It made combat feel a little more interactive. The fact that skeletons blow up when you beat them with the hookhand was funny but felt hard to avoid sometimes.

All in all, good experience and a solid base that is commendable for spending only ten days on it. Well done!


Submitted(+1)

Hey you added the other idle animations. Definitely makes it easier to position myself and attack, but these skeletons death explosions are pretty punishing. There were times I went from full HP to dead in under a second, and I think invincibility frames could help the sense of fairness. 

You did a great job with the music, especially for your first go at it. Sprites and UI have a nice 90s aesthetic, and for tiles the staggered planks and the grills are well done in how they break up the sense of repetition. Overall, a vibe.

Developer(+1)

Thank you very much! I do think the explosions could be a bit slower or telegraphed, and yeah i considered invincibility frames but just didn’t get time to try to figure out how they work!

Submitted(+1)

I like this. I feel like enemies attacking you from off screen is a little unfair, especially the screen with mr bones as it is such a small area. Soundtrack was nice and it definitely feels like a gameboy game

Developer

Thank you kindly! Yeah I did try to mess around with the aggro range of the skeletons to make it a little fairer, but couldn’t crack how to get them to only attack if you could also see them so we ended with offscreen bones flying at you!