Good on you for letting the player disable screen shake, a lot of devs just throw it in without realizing or caring how detrimental it is to a lot of players. I have some criticisms but they were already discussed here in the comments so I can skip the deeper discussion. The spin the bottle mini game felt too random with its zone sizes.
The art style is very charming, reminds me of the "of loathing" games. Having the game be an assortment of mini-games was also a pretty bold ambitious choice for a jam, but you got through it!
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Thank you so much, we really appreciate that!
Accessibility is/was important to us, so we wanted players to have the option to disable screen shake from the start. We could have done way more stuff to improve readability with the fonts and improved other stuff to create a more accessible game, but time was running against us to be honest…
And yes, the bottle spin minigame feedback is very fair. The zone sizes ended up making it feel more random than we intended, especially without enough time to properly balance it.