The wheel stops spinning very slowly. Maybe a exponential slowing rather than a linear slowing would help. The attack hitbox would be nice if it lasted longer. There were many times I tried to attack, and it felt like the attack should hit, but it missed. I also found the boss. I kept attacking a boss, I don't know if I was actually doing damage to it before I eventually died.
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Genetic Rroulette's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2726 | 1.871 | 2.333 |
| Visuals | #2972 | 1.960 | 2.444 |
| Seriousness | #3005 | 2.138 | 2.667 |
| Enjoyment | #3118 | 1.693 | 2.111 |
| Overall | #3123 | 1.906 | 2.378 |
| Creativity & Theme | #3173 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Other than the wheel spinning very slowly, i had fun with the fast-paced action once i got used to it.
2 other things that i noticed was that if u leave and re-enter the starting room you can re-spin, and that doors dont close behind u if there are enemies in the room, unless that was on purpose.
Anyways, i did have a fun time fighting the boss and getting jumpscared by dyeing b/c for some reason i decided not to read the controls on the start screen the first time around
That spinning wheel was waaaaaay too slow. Also, the game quitting on me when I die, that's pretty rude! I was expecting to be taken back to a home menu.
As far as the theme is concerned, I feel there could be a better exploration of it. It was not apparent to me how the spinning wheel was integrated with the narrative or mechanics of the game.
I enjoyed fighting some robots before being finally overtaken by them. Sometimes I would swing at them, but it did not register a hit. I wonder if that is stat based.
The maze was merely a succession of identical rooms so the level design could be made more varied. There is a good visual base even though the graphics are a bit stiff.
I would give it another go if there were any improvements made.
Edit: one last thing. Because this is a game made in Unity, you should definitely make a Web build for it so people can play it in the browser.
You should put images/clips of what's in this game on your page. people aren't likely to download an executable or zip file that has nothing that makes it look like a real game.
Especially since your profile has no previous activity on it


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