Very cool looking game especially for one made by such a large team! The art and music were very well done and I especially love the giant pixel portrait used in the quiz game! The concept of a minigame roulette where you spin to play a different section of the game is cool though I feel there wasn't much variety as I thought there'd be. The maze game felt like it should be shorter though that's just my opinion. Good work to the whole team though!
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Fol's Fortune (86 Members)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #103 | 4.462 | 4.462 |
| Audio | #118 | 3.974 | 3.974 |
| Overall | #583 | 3.618 | 3.618 |
| Seriousness | #916 | 3.532 | 3.532 |
| Creativity & Theme | #1355 | 3.346 | 3.346 |
| Enjoyment | #1710 | 2.776 | 2.776 |
Ranked from 156 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A very cohesive game for such a large team, I enjoyed the atmosphere and the aesthetic, good job!
The game is very pretty and I love the art style; that CRT shader makes it look great, but I've been stuck for 15 minutes going around in a maze 😭
Amazing Art! And how can u coordinate with so many people? Very cool game!
Love the aesthetic! I was able to beat all three mini-games and the trivia!
Pretty cool game! 🔥🔥
I loved everything about this game, the art, the atmosphere, the audio. The mazes reminded me of FNAF, well done!
I don't even want to imagine how hard must be to coordinate so many people. Congratz on that!
The visuals were pretty good and really sold the "TV effect" over the whole game.
However I was a bit let down to see that with so many people working on this, only 3 minigames came out and 2 of them were essentially the same (I think?). Still, the general feeling is pretty good
Props to the entire team on this one! This was great, tbh I'd love to see a longer more fleshed out version of this. Loved the way this game looks, the music was great too! The vine maze got me so scared, I don't know what was in there, I don't even want to know now, it was going to kill me but I got out of it thankfully😭😭😭
Great job with the game! The art and music are top notch and managing that many people at once in such a short span could not have been easy! I do think mazes don't make for the best gameplay, and having two back to back was a little brutal for me, but the game was still enjoyable and I iked the end quiz! Congrats to all the people who worked on this!
I'm really impressed you managed to make such a fun game with so many people in such a short time ! The artstyle is gorgeous and the premise would be a very cool full length game, maybe like Fran Bow. I had some bugs, such as being able to restart the quizz segment at the end and the maze minigames were a little too long for my liking. This is a great game though so congrats to the entire team ! :D
I'm sure countless people have already told you but this game looks gorgeous. Congrats on the art director for the game! The story and setting are also fun. I can't begin to imagine trying to manage a 80+ team so its super impresive the game came as good as it did!
I was curious about the spin mechanic for the game so I restarted to see if the roll was fixed and was a bit sad that it was, you sold the idea of randomness very well. I found that the first labyrinth was too long, I went up at the beggining and found myself going in circles for quite a while before getting to the first page of the contract. Maybe adding a second page or even a second path to the page could help. I kept going because the game looked so good but I was about to drop the game, I'm glad I didn't.
The climax for the game is awesome and works very well with the setup, also the art is super clean on that final section! Good job!
Nice art and visuals, great work collaborating with such a large number of contributors, the mazes felt a bit lacklustre in terms of mechanics and I felt it lost the tension as I was slowly walking around a maze with no time pressure or assailants. The quiz felt a little easy at the end. Also randomising the mini-games ordering would help re-playability. The story felt a little short with an abrupt end, but not surprising given the length of the jam.
Noticed a few bugs:
- particles on Fol's feet appear on top of the curtain as it closes
- after the end quiz you can still click the answers through the curtain
- if you skip through the dialogue it starts appearing offscreen on the far right out of alignment
Its really cool that you have organised such a good looking game with so many people in that short time. Sadly all minigames seemed pretty much the same in my playthrough. :c Also i would have loved to see something more ambitious then many minigames since it is the first choice that comes in mind when handling multiple unknown devs. The outcome still looks very good and polished which is impressive in itself and the humor was nice too :)
Really polish game for the short time. The art are awesome. And so many minigames ! A menu to modify the volume can be a good improvement. Overall Good job.





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