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(1 edit)

I was going to rate this lower (I liked it as a concept but I felt it was not a game yet.) but at the last moment I figured it out! The parry swing is also animation based, you must sync the animation with the parry swing to stun. This allowed me to be able to go further and see the rogue like aspects of the game

It was fun! The animation and gameloop works, hoping to see it finished someday! <3