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FAIRY'S INFERNO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1207 | 3.336 | 3.462 |
| Audio | #2050 | 2.446 | 2.538 |
| Overall | #2450 | 2.431 | 2.523 |
| Creativity & Theme | #2529 | 2.520 | 2.615 |
| Seriousness | #2674 | 2.446 | 2.538 |
| Enjoyment | #3335 | 1.408 | 1.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
I think this game suffered a lot from a scope problem. While the intro was great, the game itself was very rough. All considered, the intro was indeed VERY good lol, so at least there's that. It has its pros and cons.
There does seem to be a lot of bugs, but the art direction for the intro is great! I love the music transition too for how it goes from piano to rock.
The art and intro were really cute! Unfortunately I did bug out a few times when i hit the first enemy. Still super cute and i enjoyed the aesthetics!
The game has some really cool artwork
Cool, but bugged quite a bit. Art is nice though.
The game is pretty bugged, but let me start off by saying that the art is beautiful. I love the colours and the intro sequence. I would take a look at UI layout groups and anchors in Unity because this is pretty game breaking. I also experienced a bug were time was frozen except for the player rotation until I opened the Escape menu and closed it again.
The UI doesn't seem to be scaling ( I'm playing on a 4K monitor ) and the game got stuck after I hit the first enemy a couple of times, nothing moved but the fairy still looked towards the mouse