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SPIN SPIN MAYHEM!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #63 | 4.577 | 4.577 |
| Enjoyment | #97 | 4.154 | 4.154 |
| Overall | #143 | 4.031 | 4.031 |
| Audio | #173 | 3.885 | 3.885 |
| Creativity & Theme | #442 | 3.962 | 3.962 |
| Seriousness | #833 | 3.577 | 3.577 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Not quite sure what this game was about but it rocked.
Very cohesive experience, I liked it! Visuals were great, the game core was fun and it was not particularly long, which imo in jams is a good thing. I consider it a must-play even outside of the jam context :D
To pinpoint anything that I think could be improved, I think the game could benefit from fewer upgrades that are more meaningful. Like, for example, the spin control had so many tiers and each one was barely noticeable. The spin damage was well balanced imo, 8 tiers but each one felt meaningful. I also think the game could've really used some type of coin magnet mechanic, it was incredibly FOMO-provoking to lose all those coins lol
Neat game. I liked the art. Especially the animations. You seem to like having the coins sliding around everywhere but maybe they could have just a little bit of dampening. Or a coin magnet upgrade.
the game looks and feels so polished! the artstyle is charming and the mechanics are fun. the replayability is so addictive as well, i love how you can upgrade with each death
Really a fun experience. Not just a nice game play loop but really amazing visuals, art style and music. Very good work!
I was blown away by the presentation. From the art to the audio, it's amazing! The game itself is also pretty fun. I was hooked
Supernice game that felt and looked very polished! I especially liked how the game kinda froze whenever you hit an enemy, gave a good effect. Only thing I thought about was that the healthpacks didnt work sometimes, I think maybe after I got the permanent upgrade? Other than that it's a very nice game and I thought it was great how Juniper was the final boss haha
Great game, very addictive. I love the art, though I have to say the Ronald is quite spooky xD
I had a lot of fun playing this! Nothing to criticize, which wasn't already mentioned on your page.
Good job!
fun game, very charming artstyle, though sometimes the movement would make evading things really hard, the upgrade ui was kinda wacky but in general good game
excellent art style in this and some nice gameplay ideas such as having to chase the coins, would benefit from a clearer / more responsive upgrade UI
really enjoyed the art and animation of this game
Really fun movement and mechanic. I hope you all release a full version. It feels like a really refreshing take on the vampire survivors genre. I love the fact that it gave me more control on what to do than simply choose powers and dodge. Really good job!
A perfect 5* game. I liked the enemies, the game was fun to play (even if the movement takes getting used to) and the art is super polished and coherent. Really good job!
This is a pretty fun arena combat game where you attack by generating spins. Good job!
That was fun! The feedback response felt really good from the audio to the animations! Nice game!
The game is highly addictive, and the premise is pretty good, but I wasn't able to use the medkits and the game wasn't that serious, but overall, it was a fun experience. (:
The art is so good, I didn't really understand how to use the shop, but the gameplay itself was good and I enjoyed it.
The style is so cute and the gameplay feels and plays really well :D
Amazing job!