Hello! I have finished your game and I have some feedback for you!
- The cat is very cute! I love the fuzzball look!
- It took me a second to figure out what I was doing. Like, what the relation to spinning and spawning cards was, and when to change direction.
- Is there any reason to not just click as fast as you can? It seemed like once I got the arrow part of the game down the spawning cards part was a little inconsequential. Like, you had to do it, but you didn't really have to think about it. You could just click.
- The cards themselves don't seem to matter? Like the Ace of Spades vs the 7 of clubs or whatever, that's just visual?
- The um... narrative I guess? of this game didn't make much sense to me. Are you building a tower of cards to stand on to get yourself higher? If you are, why do the cards you've spawned move up each floor with you?
- I was unaware there was a metagame going on with the Jam until I finished your game! And I've played some of the other games in the metagame already!
- The ratings page says you submitted 7 days 16 hours before the deadline? Were you finished then or did you just submit a prototype then update. If you got this done that fast that's really impressive!
- There doesn't seem to be an ending. Just the cat.
- There doesn't seem to be any menus. Not necessary, but nice to have.
- This game is very easy. Once I figured out the controls and what I was supposed to do I beat it in like a minute.
That's all my thoughts. Hopefully I don't sound too negative, I'm trying to be constructive! I thought this one was very cute, but just too easy maybe, you can fly through it really fast once you know how to play.
Have a wonderful day and good luck in the jam!