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OrbAxis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #715 | 3.769 | 3.769 |
| Enjoyment | #1153 | 3.154 | 3.154 |
| Overall | #1484 | 3.077 | 3.077 |
| Audio | #1756 | 2.654 | 2.654 |
| Seriousness | #1849 | 3.000 | 3.000 |
| Visuals | #1921 | 2.808 | 2.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
This was a really interesting and original game. The orb mechanic is easily the strongest part, and controlling it with the mouse wheel felt really creative once I got used to it. I also liked that there were different orbit modes and upgrades, which gave the concept more depth than I expected from a jam game.
My main feedback is that the game could use clearer UI and guidance. The controls take a bit to learn, and sometimes it was hard to understand what certain keys, doors, or interactables were connected to. Some clearer labels, visual links, or a stronger tutorial would help a lot. The combat also feels a little simple right now, but the core mechanic has a ton of potential. Nice work!
Thanks for your critiszm. I will consider your recommendations and develop it better. You have good game also congratulations to you
Nice game dude.
Thanks
The controls are confusing at first, but the concept and the idea is interesting. With more polish and UX improvments it could be fun.
Thanks for the recomendattion
Wow, I really like the idea of the game! It definitely takes some time to "master the orb", but it was great that I could use it in so many different ways! The music was not my favorite, but it was fitting the game. :D
Thanks for your comment. Well I am not the music guy and I am only one person so but I will make it better for my next game.
innovative concept, kinda rough around the edges
Thanks for the crisizm
Very cool! its a very unique main mechanic, although the game could use some polish, its still pretty fun!
Thanks for playing
Novel and cool mechanic! With a bit more polish and more features i can see this becoming a full fledged title, nice work!
Thank you so much.
Pretty solid idea. Some better UI would really help.
Thanks for recomendattion
It has a great core for a bigger game. The UI could be better and some polish would make it much better (for example, when you die in arena mode the game just immediately restarts which feels weird).
Nice work overall with a lot of potential
While I was making Arena mode I were in a hurry so I agree with you. And thanks for playing
Loved the orb mechanic , great work .
Thanks
Loved the orb mechanics and the ambience, great execution!
Thanks for playing my game
Love me some orbs
me too
Really cool orb mechanic. Great job!!
thanks you re cooler
Orb mechanic was insanely creative and interesting, after getting the hang of it eventually it was fun to use.
Thank you so much for your comment I will look at your game also
The orb mechanic is incredibly original and feels surprisingly intuitive after some tries. I also really liked the different upgrade paths and orbit modes
definitely worth an expanded version of this.
I will develop after the jam thanks for the critisizm
I like the mechanic of controlling the orb and it controlls pretty intuitively - I think it couldn't have been done better. I was just a bit confused at times what to really do (e.g. the keys in the first room). Congrats!
Thanks for your contrubution I will look at your game also
game is fine, the unique mechanic is cool, though combat is too simple to really justify this mechanic. i think some decals showing what orbs/keys are connected to what boxes/doors could go a long way here, as it's kind of a guess as to what each button and interactable does. cool game!
Hey, the use of the orb here with the mouse wheel is unironically genius, this was amazing. Also the implementation of different modes, upgrades?! this is extremely impressive for such a short game jam. I could see you totally building upon this for a full fledged game, this premise absolutely rules! Keep workin!
Hey, the use of the orb here with the mouse wheel is unironically genius, this was amazing. Also the implementation of different modes, upgrades?! this is extremely impressive for such a short game jam. I could see you totally building upon this for a full fledged game, this premise absolutely rules! Keep workin!
If you want, check out my game lol.
Thank you so much! I’m really glad the mouse wheel orb mechanic worked for you. It started as a small experimental idea for the jam, but the upgrades and different orbit modes made it way more fun than I expected. I’d honestly love to expand this into a bigger version someday. Thanks again for the encouragement!