I'd also be happy if anyone wanted to check out my game! 😊
I'd really appreciate any honest feedback, whether it's positive or negativ
update!
I've been working my way through the list and have now played:
I tried to follow the list as closely as possible. If I accidentally missed your game, please let me know by replying here so I can add it back to my queue.
I'm taking a short break now, then I'll continue with the remaining games.
Thanks to everyone who has already played my game, left a rating, and took the time to write honest feedback. I really appreciate it!
I had a lot of fun with this! The slot machine mechanic keeps every run feeling fresh, and the different weapon combinations make the gameplay surprisingly addictive.
My only suggestion would be to add a bit more visual clarity to the rolls and some difficulty progression over time. Overall, this is a really creative and polished jam entry.
I had a lot of fun with this! The slot machine mechanic keeps every run feeling fresh, and the different weapon combinations make the gameplay surprisingly addictive.
My only suggestion would be to add a bit more visual clarity to the rolls and some difficulty progression over time. Overall, this is a really creative and polished jam entry.
This is the best horror games I've played in the jam(and the only hahah). The atmosphere, sound design, and the crank-powered flashlight mechanic create constant tension, and each monkey having its own behavior makes the gameplay really engaging.
I could tell to intro a bit more gradually and make the text easier to read, but I had the same issue with mine haha.
Quick update!
I've already started playing the games you've posted. So far I've played Spinout and RingBound (which took me a bit longer because it was fun haha?)
I'll keep working through the rest of the list over next.
Also, if you've already played my game, I'd really appreciate it if you could leave your feedback directly on my game's page rather than only replying here on the forum. It's much easier for me to find your game through your comment there, and it also keeps all the feedback in one place.
Thanks everyone! I'll continue playing and reviewing the rest of your games.
The combat system is really original and I liked how it mixes strategy with puzzle-like decision making. Choosing the right weapon and positioning your attacks made every encounter feel satisfying, and the art and music fit the game very well.
The only thing I'd improve is the onboarding. It took me a little while to understand.
The humor landed really well, and the whole concept felt original from start to finish. The gameplay is KISS and satisfying, and the presentation ties everything together perfectly.
If I had one suggestion, it would be to make the player a little easier to track during hectic moments and balance the audio a bit more. Other than that, I had a great time playing. Great jo
Hi everyone!
I'm looking for more ratings for my game, but even more than that, I'm interested in getting honest feedback.
Drop your game below and I'll:
I'll start playing games this afternoon, so don't worry if I don't reply immediately.
I still need more ratings, and I'm genuinely curious to know what people think about my game. Honest feedback—positive or negative—is always welcome because it helps me improve.
Feel free to post your game below!
/jam/theveryseriousjuniperdevgamejam/rate/4718793
Here is my game. Tell me your honest opinion and I’ll do the same for your game!
/jam/theveryseriousjuniperdevgamejam/rate/4718793
Here is my game. Tell me your honest opinion and I’ll do the same for your game!
Thanks a lot for the feedback! I also struggled a bit with where to place the mouse circle at first. Originally it was centered around the character, but spinning like that quickly became painful for the arm. I mentioned the circle’s position in the instructions, though I agree it could be clearer. Thanks again for the comment!