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(+1)

I really like that you use the wheel to set your build before the action phase and do unique actions, like go to the shop! One thing I was confused about it some of the things you could roll for. For instance, I don't think I grasped what exactly the "taxes paid" roll did? I'm not sure why or where taxes were involved. I think some work on UI legibility and teaching the player what certain things mean would help. Nice work!