This game has a ton of systems packed in! I really liked the distinct buy and attack phases, and that even during the buy phase I had to keep my eyes peeled for asteroids. It was a touch overwhelming trying to remember everything and play optimally, but I don't usually play complex simulation-like games so that's partly on me haha. I didn't love how much the bullets could spread; sometimes they fired at a 90-degree angle, which was frustrating. I know some mechanics have to function not-perfectly in order to upgrade them, but that was a bit punishing. Overall, very cool that y'all developed such a full-featured game!