I am quite impressed with the usage of the very serious, very academic, very business tool of Desmos. It's otherwise a very fun experience! A little finicky at times with the spins, but overall a fun experience! Definitely felt the lag a bit, but I found the groove for maximizing spins and having them be registered. Somehow, I managed to get the point/point-multiplier-jingle SFX to sound like a somewhat angry Geiger Counter towards the end of the run, so that was a fun final 30 seconds.
Again, I am just genuinely impressed by your tenacity (or, as your FAQ says, autism) to see a graphing calculator-based game to the end. Great job! A friend sent me the gif of "Squidward taking off his sunglasses and squinting" when I sent it over to them.
I do hope you bring it into an actual engine, there's definitely something here that polished up and built out could be a fun experience.
- Mica