the game is soo cool and enjoyable, the mechanic is very creative!
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Spirit Sword's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #258 | 4.024 | 4.024 |
| Enjoyment | #353 | 3.795 | 3.795 |
| Creativity & Theme | #422 | 3.988 | 3.988 |
| Overall | #624 | 3.595 | 3.595 |
| Audio | #1216 | 3.012 | 3.012 |
| Visuals | #1469 | 3.157 | 3.157 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Nice game! I liked the mechanic that you used too, with the walls as well. The only concern is if you get hit while having more than one sword, the sound effects for the sword breaking stack, and it gets really loud.
25/25! Great game and fun mechanic! My only complaint is that I felt no need to grab any sword upgrades or destroy any bullets until I reached the actual enemy or wall I needed to destroy. It would have been nice with some incentive to destroy the bullets, maybe a scoring system and you got points for destroying them?
Awesome!! The mechanics were really smart and wielding a bunch of swords was seriously fun!
When the player walks into the barrier, damn, that death sound is loud. Overall, it is an enjoyable experience to wield mass swords and slice everything in your path!
And of course, in the end, I chose vengeance for obvious reasons.
Nice game Timothy Shaper! ⚔️⚔️⚔️
At first it drove me insane I couldn't rotate my sword during the raining fireballs part but I quickly got used to it. Solid premise and pretty fun gameplay. Great job!
Good stuff! Once I got into a flow of things the game became really enjoyable. The plot is great too and I like that you put a choice at the end! Visuals and Audio aren’t too bad and playing as a spinning sword is pretty serious. Good Job!
Having the sword directions effect if they take damage or not is a cool idea! Congrats on finishing a game!
Really fun game, even though I feel like I could pretty easily beat the game while just holding left click so I feel like a little balancing needs to be done, as per usual in a 7 day game jam :) The movement felt really good. Only other critique is that the hitboxes felt a little big for sword and the projectiles but that is a very minor thing (and I could also be delusional)
Amazing game and I definitely enjoyed playing it!!
Wow, this was a lot of fun! So much character and I love the lore of the spirit sword! Vengeance was chosen as it was what the sword was calling for. 🗡️ Although I had a lot of fun gathering more swords to spin, I was spinning in one direction pretty much the whole time. I thought the idea of the sword having a back side weakness would take a greater part in it too. However, I do really think this could be built out a lot further! Maybe even just a second projectile type that only gets taken out by a clockwise spin vs another that's weak to the opposite, to really switch it up between spins. This did have some good juice though, blocking projectiles felt really satisfying. Awesome entry and job well done!
This game was pretty fun! I loved the story and the twist at the end. It also felt satisfying to gather like 7 swords and get a speed boost to destroy all the fireballs in my way. The game also had a good bit of challenge to it as well. The graphics and sound effects were also really nice, and the concept of collecting swords to deflect projectiles is pretty creative. Some suggestions I'd recommend are first adding a settings menu to change the volume or to pause the game. Secondly, adding more levels or more variety of fireballs or upgrades, because it currently feels a bit short. Lastly, you should make the game a bit more balanced since the game is pretty cheeseable by just staying near the bottom and swinging your swords right, which prevents nearly all the fireballs from hitting you. But overall great game!
this game has a lot of potential the storyline is great, the art and sound effects and the game feel needs a bit of work but overall a solid game and i enjoyed it
Seriously cool game. I like the character sword's design, it reminds me of a sword you'd see in Epic Battle Fantasy. The gameplay itself is also fair and manageable, thank you for allowing us to move in all cardinal directions instead of just left-right like I initially thought lol. I got the gear.
i had a really good time with this! the spinning mechanic was really fascinating and weaving it into a both defensive and offensive tool was a lot of fun.
interestingly, i started feeling like more than one sword was a detriment. it felt really easy to lose track of what was going on if i had three or more swords, so i would just use one and jiggle it around on the barriers so i could pay more attention and dodge better.
Welp, this was almost a straight 5 stars for me, awesome game and story, very unique
i do thing the visuals could be improved and that would make the game better, but it's fine
great audio and gameplay, super fun to get a ridiculous amount of swords XD






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