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A jam submission

Dial Hard: A Serious CallView game page

Filing a complaint has never required so much arm strength.
Submitted by Jepala (@JepalaGames) — 2 days, 8 hours before the deadline
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Dial Hard: A Serious Call's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#434.2374.237
Visuals#554.6054.605
Overall#584.1794.179
Seriousness#724.2894.289
Creativity & Theme#1204.3164.316
Enjoyment#7663.4473.447

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Liked the sounds, the visuals, but it was too hard for me haha.
I think the leaderboard got hacked or something? i couldn't see it.

Developer(+1)

Thanks for playing! I'll make sure to add a difficulty slider/option in future projects. The leaderboard is still there, might have been a connection issue when you tried it out.

Submitted(+1)

super satisfying to play!! really love the visuals and sounds; it was all a very hypnotic experience. i thought i did okay but WOW the high scores on the leaderboard are. much higher

Developer(+1)

Thanks for playing! And yea, some people really tried getting a high score haha

Submitted(+1)

Cool concept, unfortunately too hard for me.

Loved the visuals and the sound effects though! 

The game atmosphere feels very neat and is really well polished! Good job!

Developer

Thanks for playing! I plan on adding some difficulty sliders/modes in my future ideas.

Submitted(+1)

I LOVED this!! I was struggling at first, but when I realized that it works best by using it like an actual rotary phone and spinning the hole from the number to the pin? Oh man, it all clicked and felt SO GOOD. I made it to Rank 10 on the leaderboard, so we'll see how long I stay up there lol.

The only thing that tripped me up is that if I tried rotating the wheel before it reset to original position, it usually got stuck and/or rotated weirdly. This might be intentional if you're not supposed to rotate it before it resets, but with the time limit and longer sequences I reeeeally felt like I needed to spin during that period. Idk if that's just a skill issue on my part tho. Great game, absolutely knocked it out of the park!

Developer(+1)

Thanks for the feedback! The janky rotation when it's returning is not intentional, I couldn't figure out a way to solve it, the issue is caused by the tween still rotation to return the dial and being forcibly stopped by the user holding it, as the behind the scenes is still decreasing, it leads to some odd rotations. 

And yes, treating it as a real one and going with the cursor on the holes is the best way to go. There's even some 'skip' moves you can do from numbers 1 to 5 where if you drag them straight to the stopped they'll rotate just fine, so you save a lot of time there.

Submitted(+1)

That makes sense, classic game dev bug! :P You may have already tried this, but if you cache the tween as a variable somewhere, you can call tween_variable.kill() when the user grabs the dial to make the tween stop prematurely. I had to do something similar in our game when combos or rounds end early and we reset all of our PathMoving2Ds.

I'm gonna have to try the 'skip' strats, it's addicting trying to get on the leaderboard!

Submitted(+1)

Visuals and audio are crazy good! It's really engaging though I found it really hard :<< maybe a skill issue but who knows lol

Developer(+1)

Thanks for the feedback! I'll think of adding some difficulty levels in my future games, it was an easy thing to add, but I didn't even think about it initially.

Submitted(+1)

Well made game, all of it its great, good gameplay, audio, the visuals are so good! Im impressed of the scores in the leaderboard, people are crazy :O

Developer(+1)

Thank you so much for the feedback! And yea, it's gets pretty hard to score as the game goes haha

Submitted(+2)

Awesome game ! I love the menu and the pixel art in general ! My favorite game so far ! The scope is simple but the pulish is here ! Wonderful job !

Developer

Thanks for the feedback! Glad you liked it!

Viewing comments 27 to 21 of 27 · Next page · Last page