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One Man Office's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #474 | 3.818 | 3.818 |
| Visuals | #822 | 3.636 | 3.636 |
| Creativity & Theme | #851 | 3.682 | 3.682 |
| Overall | #1095 | 3.309 | 3.309 |
| Enjoyment | #1595 | 2.864 | 2.864 |
| Audio | #1901 | 2.545 | 2.545 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Greatest controls since bubsy 3d, I love it!
I really loved the movement in this game keep it up
The movement mechanic is peak, I just have fun going around and drink coffee. Very realistic working experience !
Really like the idea and the animation on the player is great! The game was pretty confusing though, it took me a while to even realize you can only interact with stuff when the player is facing them. I think having a tutorial or each mechanic being slowly introduced one at a time, would've been great for the game. I can tell what you were going for though, with the chaos of handling multiple things at once while having weird movement controls and I think that's really fun, even if I couldn't get too far into it.
this idea is really original, nice :)
Really good main character sprite. Definitely felt like I was rolling across the office! I think maybe having the character spin (A/D keys) be a bit slower would help with getting positioned a bit easier. For some reason, the music made me stressed/anxious the whole time, too! Haha not sure if that was planned or not. Could be cool for it to start more chill and ramp up as you get closer to fail states (no coffee, too stressed, hot, etc.).
A very nice approche to the theam , cool movment
Incredibly cool movement and the animation of pushing the chair backwards is just perfect! Only thing I would critique (but you adressed this in another comment already) is that I would have liked a proper introduction - I needed a bit of time to get a hang of the game! But still, very nice
The Gameplay makes a lot of fun! I love the Art and the survival aspects.
I love the chair mechanics! I would like to see this explored more
My stress level increased! Not sure what exactly I was doing, but animations were fabulous.
Thank you, im glad you liked the sprites, we were kinda finishing the game last minute so we didnt add a proper tutorial. And the stress is meant to be a countdown that only drops if you dont have coffee or ar hot/cold (but i get you didnt know it, its not like we explained it).
Hi just fyi the important text thing is really hard to read, and I can't really tell what the goal is, but love the chair mechanic and sprites!
Thank you very much and as for the lack of direction we were kinda running out of that and forgot to include a proper tutorial so the paper was a kind of last minute half solution.