Very fun game! Amazing spritework (the animations are so fluid!) and the subtle lighting effects behind them is really nice. Sound effects are spot-on, too (the death sound effect was cool enough to relieve some of my frustration at dying!). The music was good, but it got a little bit repetitive over time. I didn't feel like spinning was terribly prevalent, but a lot of the attacks did have a kind of spinny nature.
Combat was smooth and really well-tuned. I liked that you had to be somewhat precise with your attacks because it feels like your attack doesn't extend very far past your own hitbox. Everything felt fair, and when I died, I knew it was my fault and never got mad at the game. The powerups were really satisfying and added some flexibility to combat. Everything felt really well balanced.
All-in-all, this was a great entry; kudos to the whole team!