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A jam submission

Slimy [Game Jam]View game page

Submitted by Pacsfury12 — 2 days, 18 hours before the deadline
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Slimy [Game Jam]'s itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#261.2041.667
Gameplay#270.9631.333
How do you rate the game overall (you can consider fun, dev time, etc.)?#271.0831.500
Visuals#270.9631.333
Audio#280.7221.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2h - 2.30h

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Comments

Submitted

While I don't know LUA, can't you create a web playable version with it?

Developer(+1)

I have searched and yes, I could, but for this game Im not doing, its a small game and i need to install some things

Thanks

Submitted

I can't open the game. Maybe try uploading a zipped version instead of just the .exe?

Developer(+1)

I made it in Lua, I thought it could be opened without Löve2D. Tomorrow I will fix it.

Thanks

Developer(+1)

Should be fixed by now.

Thanks

Submitted

Yeah, it works now! Thanks for the quick fix.

Overall, I think it's a really cool idea. One question though: every time I get a game over or win, I have to restart the .exe to play again. Is there a shortcut or another way to restart that I'm missing?

Also, if I understood the gameplay correctly, the goal is simply to shoot the enemy as quickly as possible, right?

Developer(+1)

Sadly, yes. I wanted to make a restart button, but time and life didn’t want me to do it.

The goal is killing the enemy before it kills you because everytime you kill it, a piece in the tic-tac-toe board is placed. So yeah, you need to kill fast to win, but you need to complete the tictactoe.

I wanted to make that the enemy also placed when it killed you, and that you decided where to place, but time and studies didn’t let me.

Thanks