The audio is really uncomfortable, and unfortunately a big barrier to playing. The only way to play would be without sound. No sound in a game, unfortunately, really takes the immersion and life from a game’s potential. It is what it is.
It did have nice visuals and I think a clearer tutorial or UI would have made the game’s goal more clear. I supposed it’s also an exploration game about what we’re supposed to do. Figuring it out by trial and error. That could work, but it can also prevent a lot of people from getting it, and if it’s not a puzzle game or a goal of the game to be figuring out the mechanics, people will usually not be expecting that kind of effort.