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Stackpot!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 4.730 | 4.730 |
| Audio | #44 | 4.236 | 4.236 |
| Overall | #63 | 4.173 | 4.173 |
| Enjoyment | #90 | 4.169 | 4.169 |
| Creativity & Theme | #491 | 3.933 | 3.933 |
| Seriousness | #509 | 3.798 | 3.798 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Great game! Loved the art style and vibe of it all.
Very cool! Love the triva! I'm bad at the stacking, lol.
Have a wonderful day and good luck in the Jam!
A very well polished and stylised game that is super fun to play, good stuff. The premise is simple by executed so well and the cute art is great and so well fitting for a project like this. The toilet is a death trap to stack though I could never get it to not tip over LOL. Good stuff!
This is so cute and polished, amazing work.
This is extremely well done. I think the most impressive part for me is how you were able to make so many assets within the time period as well as a character creator. Just really impressive all the way around.
Wow, this has to be the most high quality entry of them all! the audio and visuals are top notch! After a while I wish I could have skipped the narrator though as them talking interrupts a little too often for my taste. Otherwise, the game is perfect! I loved the fact we can customize our little goober as well.
Best looking game I have played so far for sure! The amount of polish in the game's menus and models is nothing short of extraordinary. I also ran into the bug another comment pointed out where spamming the spacebar after a round ends messes up the next round. As much as I love the narration, I wanted to see if I could skip the intro dialogue. Another minor issue is that the game does save my high score on exit (a respectable 14.3m), but the audio settings are reset after quitting to desktop.
Compared to something like Jeopardy!, it was nice to know almost all the answers for once (I loved the Rickroll question especially). The power-ups were also pretty neat, but I didn't get to use them much. My main criticism is that it's not super obvious how the furniture will fall. For example, the stuffed animal bounced off my stack, almost assuredly leading to a game over, but it just didn't bounce again and rested perfectly on the blender. Similarly, a tilted, mostly horizontal fridge should probably make my skinny tower lean more, but it plops down perfectly fine on a small TV. Especially for something like the painting, I am very curious to know how the physics are handled for everything.
Incredible work overall!
wow wow wow. i have so much to say. First of all, I LOVED the artstyle, whoever did the art in this game, is amazing. Otherwise, i liked the gameplay, the content, and everything. overall, i wouldnt say anything is wrong with this game. great job!
Violet really delivered the artstyle, question are interesting, Caine is annoying and slows everything down
Really fun game! I liked the combination of trivia and stacking, it made for a unique and creative take on the theme. The visuals and presentation are great, and the voice acting adds a lot of charm.
This game has an incredible design. Amazing work by the whole team!
This is insanely well made! Best entry of the jam imo
Aw dang saw ppl talking about this on in the discord and I was super excited to try it but I'm on Linux unfortunately.
Good luck in the jam! This game looks really promising (and I love trivia)!
I want to break that teapot man... 10/10.
(game is fantastic! no notes!)
Stunning visuals and very fun to play. As a small suggestion, I think a web build would be a good call on this one!
perfect
Yea it’s perfect, no need to propose it to me. (really wish it had a web build though!)
Oh wow, i sense fantasies of strangling a teapot kid in myself now .. that's healthy xD
Crazy detailed and polished game, loved the execution and art and could enjoy it a bit even though i do HATE trivia and that moderator to the bone <3