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Definitely one of my favorite games in this jam.
The music and art are incredible, and the gameplay is solid.
Its shockingly polished for 7 days.


The spinning barrel mechanic works really well.
Unlike games in this jam with a similar idea, this one uses timing rather than randomization which I think is a lot less frustrating for the player.
The gameplay is really easy to learn, but the levels get pretty hard and the player has to keep trying in order to learn what the bullets do in order to get an optimal build so they can progress further.

That being said, I found it really frustrating that sometimes you just couldn't win off the bat because you got unlucky with the bullets you drew. Perhaps you could add a redraw mechanic that has a hard to hit timing minigame?

Well done!