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(2 edits) (+1)

Hello, sorry for the late response. The game already puts saves into individual files. From what I can tell, Gamemaker doesn't have native support for opening files in explorer without a plug in. However, you can get your saves manually by going to (assuming you're on Windows):

[C:\Users\USERNAME\AppData\Local\A_Melody_of_Scales]

You can access Local from the start menu by typing in %localappdata% and pressing enter. AppData is a hidden folder so you may need to enable viewing hidden folders first.


For other OSs, try

Linux: [Home/.config/gamename]

MacOS: [~/Library/Application Support/<Game Name>]

(2 edits)

Thanks but when I put my old saves in the game and play it it shows an error that says this 

___________________________________________

############################################################################################

ERROR in action number 1

of Alarm Event for alarm 3

for object obj_mastersystem:

Data structure with index does not exist.

at gml_Script_anon_gml_Object_obj_mastersystem_Create_0_18355_gml_Object_obj_mastersystem_Create_0

############################################################################################

gml_Script_anon_gml_Object_obj_mastersystem_Create_0_18355_gml_Object_obj_mastersystem_Create_0 (line -1)

gml_Object_obj_mastersystem_Alarm_3

How weird. I'll try to add a fix to the next update to see if it will help.