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A jam submission

YAARGHView game page

The Ultimate Pirate Simulator
Submitted by rhk.games — 1 hour, 35 minutes before the deadline
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YAARGH's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#2644.1144.114
Audio#3773.6293.629
Overall#4423.7143.714
Seriousness#4593.8293.829
Visuals#6673.7713.771
Enjoyment#10523.2293.229

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
(+1)

I'm a sucker for pirate themed games, and I found the game fun overall!! I did have a little bit of difficulty really getting the wheel to spin, but once I got my sea legs I ended up doing ok! YAAARGH!

(It doesn't say it under my username, but I made the music for Waltz of the Sapling if you want to give it a try!)

Submitted(+1)

The drag-to-spin wheel is such a commitment to the bit — you really do feel like you’re desperately hauling a ship’s wheel while the parrot heckles you. The lo-fi cutout aesthetic is doing a lot of heavy lifting here in the best possible way, it’d be a completely different game if everything looked “nice.” Also apparently there’s a flick technique for quick turns I didn’t know about until I read the comments, so I’m going back in.

Submitted(+1)

What i got out of this game is that i suck, thanks parrot =(

Developer(+1)

the parrot is harsh…  i’ll give him a talking to concerning MANNERS. thank you very much for playing !

Submitted(+1)

Really cool idea! I love how simple but effective it is. The visual is also lovely!

Developer

thank you for playing!

Submitted

This was a neat idea, but I found it difficult to control. It felt like I needed to circle the mouse around a lot to make changes, and I had to drag it pretty low along the bottom edge if I was doing a full circle. With only the top of the wheel showing I initially figured it would only be dragging it side to side a small amount, but that did almost nothing. If you need to spin the mouse around the wheel, then more of the wheel should probably be showing, to make it easier to get under for the circling. Even with dragging all the way around it felt like by the time I saw a rock there was not enough time to avoid it. There are probably tricks to control it better, but I did not find them. Maybe add some more details on how to move quickly enough to avoid rocks. I tried a few times, but was unable to get far.

Developer(+1)

thanks for the feedback. you’re meant to drag and release the mouse, in order to spin the wheel. the faster you do this, the more the wheel will spin. you do not need to make full circles with your mouse. Sorry if this was not clear…. thank you for playing !

Viewing comments 25 to 21 of 25 · Next page · Last page