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A jam submission

ScytheView game page

Even in the afterlife there is work to do...
Submitted by Leo_Pleurodon — 1 day, 9 hours before the deadline
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Scythe's itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#4663.8243.824
Creativity & Theme#5433.8823.882
Visuals#6703.7653.765
Overall#8513.4593.459
Enjoyment#9233.3243.324
Audio#19452.5002.500

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Other/Custom

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted

This is a really interesting game with a unique concept that relates well to the theme! I like the pixel art visuals a lot and found it fun to reap only the ripe souls. However, though it is intended for the character to move slowly, I would prefer if it was a bit less "choppy", as I have to hold a movement button for at least 1-2 seconds before the character starts sliding in that direction. Regardless, this is a great game with a lot of potential!

Submitted

Supernice looking game with a very creative concept! The character moved a bit slow in my opinion, but I could also see the charm in having the character move like that. I also felt a bit stupid because I reapt the wrong souls my first playthrough, but I rewatched the opening cutscene for the instrtuction. maybe that could be said somehwere else as well? Other than that, very nice game!

Developer

Thank you! Maybe I'll put that in the game description, too, to make it harder to miss.

Submitted

Aww, I really liked the art! Also the spinning was on point, slightly challenging, but I could get the hang of it.

Maybe the randomness (if it's random) could be tweaked a bit: sometimes I only had 8 ripe souls in a round, which meant I could only make one mistake. This meant that the second spin upgrade was quite a debuff as I was reaping everything. :D

Developer

Thank you! Yeah the randomness problem is noted. And you are the second person who didn't get value out of the spin upgrade so that's something to think about. 

Submitted

Very nice, love the art and audio. Took me a bit to figure out the best scythe movement, but was very fun. Great job!

Developer

Thank you!

Submitted

Wow, it's incredible that you made a game in Pico 8. I think that the main mechanic is pretty interesting, having a spin that only harms enemies at a specific range, not too close nor too far, is an interesting concept. I did wish there was some music, but I straight up don't know if you can do that in Pico 8. Good job.

Developer

Thank you! You can actually make music in pico 8 but I couldn't figure out how to make something that sounds better than the silence so I left it out ;)

Viewing comments 25 to 21 of 25 · Next page · Last page