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(+1)

This was a fun little game.  I'm not sure I understand how the bazooka works since I don't think I've successfully destroyed anything with it, but I still liked dodging everything.  It really ramps up as more things spawn in, but I appreciate that you give a good amount of warning when something dangerous is about to spawn in.

On one of my runs I got really lucky for a while and could just stand in place and jump every so often, so it might be worth considering whether you should spawn something intentionally near/on the player (not every spawn, but occasionally) to force some movement, just so that the optimal strategy doesn't become "find a safe spot and stay there."

The core loop here is fun, and it's somewhat addicting going back and trying to beat your score.  I like that things ramp up so quickly; being a small time commitment makes it really easy to say "just one more run."

I also feel like some more-detailed background art and some sound effects could really help establish the atmosphere.

All-in-all, a really solid jam entry.  I had fun with my time with it.  Great work!

(+1)

Thank you so much for playing!!! I appreciate your comment here. It is really detail and have so much good advices that I could follow. I'm really glad that I could create a game that feel addictive, fun and challenging. I did my best to implement everything into the game. Right now, it's not everything, but I'm happy with this current result. As you can see now,  this game isn't finish yet, so, I planned to update it. A lot of things could make a lot more sense after the update. It will include the background, improved environments, and things to fix the feeling of "finding the safe spot". But until then. Wish you the best on the jam voting, and thank you again for playing!