Play game
Blu Balls's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #687 | 3.364 | 3.364 |
| Visuals | #1182 | 3.364 | 3.364 |
| Overall | #1308 | 3.191 | 3.191 |
| Creativity & Theme | #1323 | 3.364 | 3.364 |
| Enjoyment | #1367 | 3.000 | 3.000 |
| Seriousness | #2096 | 2.864 | 2.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
Leave a comment
Log in with itch.io to leave a comment.





Comments
at first the game didnt feel that good and i didnt understood that red balls are bad but as game went on it was really satisfying to play
I see , thanks a lot for playing !
It is super good. I didnt quite get it the first time partly due to the tuturial being short, but it is really fun. To make it even better I would add some more clear indication of hitting a blu ball and red ball, make it have a bit more partlicles, a bit of hit stun on the bad ones. And no doubt some powerups like a longer spinning pole, spin faster, two poles with one on each side of the sphere. Also I think the game needs a better loose condition because If I just leave the ball going it on average collects more points than it looses, although I am not sure how to do this. I got to 120 and it was really fun.
Noted, thanks a lot .
The graphics are nice but I don't feel like I quite understand what is the point of changing the spinning direction. I left the game without playing and it looked like I wouldn't lose. The ideia is creative, it just needs to be communicated better. Good job nontheless!
ah yes understood, thanks a lot
A nice fun little game with great visuals and sound! Satisfying and felt good controlling my ball collecting the Blu Balls. Also, top tier game name lol. Wouldn't know exactly how to build off this, but it's still fun as is! High score was 165. Great Job!
Really thank you! Glad you liked the game!
It's hard but fun
Good game
thanks
Fun yet hard. Interesting take on the theme. I think a little clearer communication on what spinning does for you would be good, but otherwise I really enjoyed it! I think it could do really well as a one-button game on iPhone like Geometry Dash.
We will try for better communication in the next update. Thanks for playing!
Very creative idea! Simple, easy it to learn, hard to master. I really like the visuals and music choice. Makes me think of arcade machines.
At some point, the score just went up without my interaction. It would be cool to make it more competitive, maybe by placing the balls more carefully or having more penalty for touching the red ones (unless your aim was a more relaxing game).
My score was 135.
Cool game, good job with this submission!
Thanks a lot, glad u liked it
Very simple yet very effective! Sometimes I felt like I should have gotten one of the blue orbs when it didn't but otherwise great little game! Keep making games!
yes thats a known bug i wasnt able to fix, thanks a lot
cool idea, would like to have seen more depth or reward for avoiding the red ones
thanks for the feedback
I like this idea! visuals and sound were nicely done too. I wish there was greater incentive to avoiding reds, like maybe you get a multiplier that stacks the longer you avoid them? Does it have an end? I stopped after scoring 109
Thank you for playing the game! This is an initial gameplay, we are working on enhancing the gameplay more and balance the risk vs reward approach. The game is endless right now, we plan to introduce level based progression later. Nice score btw!
It was a little too easy, with not enough control. If you could influence your next bounce by hitting the wall with the stick, that would be a nice touch. Very satisfying feel tho!
Thank you for playing the game, and also for the suggestion. We will definitely keep it in mind, and try that in our game.
The game is fun, but in my opinion, there are too few red dots, so you don't really need to change your rotation much. You can simply leave the game running (go AFK) and still come out with a positive result.
Yes, we are working on keeping some penalty for the red balls, and also to keep some mechanism to stop if player goes afk. Thank you for pointing this out.
Too much bloom, other than that the game was enjoyable.
We will keep that in mind for our next build. Thank you!
Very fun! I really liked the music (and how it slows down with the slowing down mechanic i thought it sounds cool) I wish i had more control over getting hit by the red balls tho. Fire!
Really thank you! Glad you loved the game!