I really like the idea, and I can see the YOMI Hustle inspiration lol. I kind of have the same complaint as others with the text being difficult to read, but I could still understand what it said. I like the idea of being able to mix and match your moves - so long as you can't make crazy broken combos. One thing I noticed is that it seems like the jump move can be used every turn so that you can stay in the air forever (one counter to this is the flames since it can hit airborne enemies somehow). Also, it would be nice if you could back in the menu so that you can reset the player selection (the back button also goes away once you get to P2) and maybe an option to increase each player's time. Given some time to work on bugs and solidify the gameplay, I think this could be really fun. Overall, good work. I would really like to see you develop this further.