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(1 edit)

Hey! 👋

Having a little trouble with Spectre Pixelator — my models from Blender 5.x (exported as OBJ/GLTF) just won't load. Nothing happens, no error, just silence.

Seems like newer Blender exports stuff differently, and your tool doesn't like it. Any chance you've seen this before? Or maybe there's a specific export setting I'm missing?

Love the tool btw, hope you can point me in the right direction. Thanks, man!

Would you mind sending me a model that you're having issues with, so I can test it?

You can contact me on discord or leave a link in a comment here!

Sorry to bother you bro, I've already fixed everything.

(2 edits)

Ive got a more up to date web-build of the tool hosted here that you can try out if you'd like. I will be getting an updated binary out asap as I continue to add some more features.

Theres also an updated binary on this itch page that may also have resolved some of your issues. Ive updated to the latest raylib which added some fixes for various model types and exports. 

https://signalspike.games/tools/spectre-pixelator/app/

I've just pushed a fairly large update with new features, optimizations, styling, etc. Check it out if you'd like to see what I've changed! 

If you don't like any of the changes please let me know, I'd love to get some feedback! :)

(+1)

Yo bro! I'll definitely check it out and give you some feedback, but I'm really busy working on my own game right now. Speaking of which, feel free to check it out: https://nadel-mensch.itch.io/resetia. So it might take me a little while to get around to it. You're genuinely doing some awesome stuff to help developers, and I can't thank you enough for that!