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Plug Out!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #76 | 3.377 | 3.377 |
| Sound | #89 | 3.493 | 3.493 |
| Music | #104 | 3.565 | 3.565 |
| Fun | #129 | 3.580 | 3.580 |
| Overall | #154 | 3.580 | 3.580 |
| Aesthetics | #164 | 3.681 | 3.681 |
| Mechanics | #181 | 3.391 | 3.391 |
| Theme | #298 | 3.348 | 3.348 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music (The New Order) by Karl Casey @ White Bat Audio
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Comments
Awesome game, I like the retro vibes and gameplay mechanics.
Cool art direction, good music and sound design
The theme conneciton is a bit hidden in the story.
Well done!
Thanks for playing ! I was wondering if I should go with the literal interpretation or a philosophical interpretation of it ... so ... kind of did both with the plugs and sockets and things like that.
I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.
Really cool game!!! I wish I had more time to play it rn hahah. Everything seemed really polished and for a 10 day jam this is VERY impressive!
Thank you so much for playing ! I had some level design experience and a lot of blender modelling experience from my previous projects that helped speed up some process, so I could complete it in 10 days.
I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.
Will surely check it out!
Really cool game, very 90s doom vibe and style. It was fun running around and shooting but the camera had some weird clipping into the walls sometimes. The main character design is awesome, cute little plug robot.
Thank you so much for playing ! Yes, the camera needs to be fixed and it is the first priority on my list for the update post jam. Thanks for the feedback.
I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.
I loved the graphics on this! It seemed to fit really well, and good job connecting the game to the theme. I also noticed the camera clipping through walls, but it wasn't so bad it made things unplayable. Nice work!
Thank you so much for the feedback ! Yes the camera is an issue, I am looking into fixing it post the jam for an update, Thanks for playing !
I have added more content to the game and some bugfixes, I tried to fix the camera issues but it still persists on some small scale, if you'd like, you can give it one more try.
That was a fun little game with an interesting little story. Would love to see an extended version, what happens between beginning and end, What does this little plug feel? What answers is it seeking? if you're planning to continue working on this after the jam that is. (Not to spoil anything for others reading this, but I really thought I was supposed to plug in to the socket where shot the first plug.)
The blocky graphics somehow felt spot-on for the game's vibe, as did the music. Don't ask me to explain that, it's just how I felt, like it was right.
The controls with a gamepad felt a little janky, the camera was clipping into walls a lot, and it was a little hard to aim no matter how much I tried to adjust the sensitivity. But I realize those require a lot of finetuning and limiting the scope is the key for jams.
Overall, great job!
Thank you so much for playing ! I wrote some elements of the story here in a previous comment /post/16189601, didn't really plan on expanding the lore as it was only limited to scope of the jam, However though I am planning to make a finished updated version of the game post jam with some additional content, more areas to explore and a few bugfixes and balances (including the camera) ... Yes, the control scheme on controller needs some more tweaks, it would seem to be janky because you can't fire both weapons at once and its not as fluid as the mouse + keyboard combo. Thank you so much for feedback, I appreciate it.
I have added more content to the game and some bugfixes, I changed the control scheme for the controller, if you'd like, you can give it one more try.
Hey really enjoyed this one! It was a good time! Great job!
Thank you so much for playing ! I am glad you liked it !
I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.
This is pretty good. Consistent art style and good implementation of the theme. Camera has no collision so it gets janky sometimes.
Thank you for playing ! I am going to fix some problems from this post jam. Thanks for the feedback!
I have added more content to the game and some bugfixes, I tried to fix the camera issues but it still persists on some small scale, if you'd like, you can give it one more try.
Nice old-school shooter! Even the music has this vibe, well done! Just had issue with the camera getting through walls but this seems to be a pain to fix and keep a nice camera control, I have the same issue with our game.
Thank you for playing ! I am gonna try to fix it post jam in an update. Thanks for the feedback, Please don't forget to rate it ! 😅
Don't worry, I always do! You're my 183rd :D
I have added more content to the game and some bugfixes, I tried to fix the camera issues but it still persists on some small scale, if you'd like, you can give it one more try.
I really dig the art style of this game. It perfectly captures the vibe of late 90s fps games, looks just like quake 2 running software renderer mode with the sharp pixels and boxy 3d models. Short but sweet, left me wanting more actually. I also love the human AI face, reminded me of shodan from system shock. This is great stuff, I hope you keep working on this and turn it into a full project.
Thank you so much for playing! Some story elements do resemble the quake 2 lore and the face of the final AI was actually inspired by SHODAN, even though I have not played system shock yet (SHODAN wallpapers are that iconic!). I am planning to update the game post jam with some bugfixes, balancing and new additions. Thank you so much for the feedback! I am glad you liked the game.
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.
Cool game! It left me wanting more. Looking forward to if you end up adding any updates.
Thank you so much for playing ! I am glad you liked it, I am planning to update the game post jam.
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.
wow this is a blast! i love the chaos its so fun! you could really build on this for a full game. i would play a larger version of this on steam
Thank you so much for playing ! I do plan to update the game after jam, I won't be posting it on steam, but it will be more polished and balanced.
While not for steam, I did add some new content (new areas, hazard, some platforming and a new powerup with added vfx and modified boss battle), if you'd like, you can give it one more try.
Liked the retro look. On the first playthrough I fell through the 3rd level elevator though 😅 nice submission
Thank you so much for the feedback, The falling through might have happened as the previous area gets deleted when new area gets added in the level, due to collision with some area3d nodes, the player might slip back to the deleted area and fall down, I will see how this can be fixed in the update, Thank you again for playing ! I hope you liked the game!
I have added more content to the game, I fixed the elevator falling bug by replacing the collisionshapes and some more bugfixes, if you'd like, you can give it one more try.
Great submission. Feels like a PS1 game.
Thank you so much for playing ! Yes, I wanted to build it for low end hardware so had to go for aesthetics similar to psx or n64. Please don't forget to rate it 😅
I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.
Great to see you updating this. I appeared to have fell through the level at 1-4 when I entered the door
Nice small game :)
Really liked the aesthetics with the shader and all!
The cam was a bit buggy and I was missing a skybox but all in all a great small prototype.
Good job!
Thank you so much for the feedback, I will be looking into fixing the camera post jam, and if there are any bugs with the skybox. Thanks for playing, please don't forget to rate it 😅
I have added more content to the game and some bugfixes, I tried to fix the camera issues but it still persists on some small scale, if you'd like, you can give it one more try.
That was a nice short experience! Love that you were able to do a FPS in Godot! looks neat and the controls are nice too! I LOVE the premise and scary face at the wall!
Just wish there were more stages, so I could see where this is going!!
Loved the theme and how everyone has plugs.. haha!
Solid start for something bigger! Reminded me of my very first fps game I played, which scared me out of my pants as a kid, hahaha
Keep it up! ✨✨💪😊
Thank you so much for playing ! I do plan to add a few more areas to the game and polish it with some balancing in the update post jam.
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.
Ohhh will check it out!! ✨✨😊
Thanks for the cheats, that made replaying the game more enjoyable!
Though I don’t quite understand the point of switching shoulder. And once you switch you can’t switch back?
Nice submission!
Thank you for playing. The point to switch the shoulder is to see the availability and firing animations of the plasma gun, I had planned some level design stuff that would help switching shoulders which I did not implement. You can switch between shoulder camera by pressing Q and E for respective directions. It can also be viewed in game settings :D
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try. I have added code to make camera switching appear smooth.
A 3d shooter in a jam is quite impressive. I like the retro brown doom/heretic look and feel. And that story twist at the end. I had a nice time playing this. And got a few 90's shooter flashbacks :)
Thank you so much for playing ! I am glad you liked the game :D
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.
Fun little game with a good feel to movement and shooting. Can see this being interesting if built out further. Good job!
Thank you so much for playing ! I am planning to add an additional level with few tweaks and balances post jam, Might post an update later.
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.
This game rules. The minigun's sound and effects are sooo satisfying. I spent probably the first minute or two of the game just shooting the wall! Strange camera stuff was going on, clipping and such. I really really liked the vibe of this game
Thank you so much for playing ! I am glad you liked the gunplay. I will try to fix the clipping issue post jam and upload a more polished build with some more additions to this game. Thank you for the feedback as well !
I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, the camera clipping still persists though, but not too much like the previous version, if you'd like, you can give it one more try.
This game rules. The minigun's sound and effects are sooo satisfying. I spent probably the first minute or two of the game just shooting the wall! Strange camera stuff was going on, clipping and such. I really really liked the vibe of this game