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Fog's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #2 | 3.500 | 3.500 |
| Atmosphere | #10 | 3.333 | 3.333 |
| Overall | #12 | 3.000 | 3.000 |
| Theme | #21 | 3.083 | 3.083 |
| Horror | #26 | 2.500 | 2.500 |
| Gameplay | #36 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What theme and how have you integrated the theme in your game?
Horror: When I was a kid, I learned the sun would explode one day, consuming the earth and all its life along with it. I was terrified that I'd be consumed by a fireball any day.
That day never came, to my surprise. The fear of everything being obliterated is one I think a lot of people go through. Thus, my take on "Horror" is the fear of everything fading to black, and dissolving into nothing. I created a immense, barren landscape to attempt to capture the feeling of a world on the precipice of being snuffed out.
Fantasy/corruption: Fog is set in a medieval, high fantasy world. The player journeys through the world, witnessing the final throes of its corruption by a malicious magical force.
In addition to the browser runnable game, I've included a .zip containing a desktop version, which runs a bit better and has better lighting due to not being in browser.
Does your game qualify for category: "Best Use of Godot"?







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