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I really like how your game makes invasive species and biodiversity feel approachable through a cozy, engaging gameplay concept. Using real West Coast plants gives the project an educational purpose without making it feel like a lesson, and the idea that every seed can have either a positive or harmful impact fits the Climate Jam theme especially well. The Papers, Please-style identification loop also sounds like a strong foundation because it asks players to actively pay attention to details instead of just being told what is right.