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A jam submission

HexamergeView game page

Survive against circles by merging their essence with yourself
Submitted by Spider-Kyle (@Spider_Kyle) — 23 hours, 49 minutes before the deadline
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Hexamerge's itch.io page

Results

CriteriaRankScore*Raw Score
​POLISH: What is the overall quality of the game?#573.3573.357
FUN: Is the game enjoyable to play?#573.1793.179
THEME: How well the theme is used?#593.5003.500

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/Dynamic-Pistol/hexamerge

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Comments

Submitted(+1)

Thanks I had fun playing! 

Submitted(+1)

I’ve come back to play several times already, love the gameplay and soundtrack!

Submitted (1 edit) (+1)

Love the game, I instantly grasp the idea but I thought more variety was coming in the enemies and attacks.

It was fun to play!

Submitted(+1)

Cool game, though I found it too easy. I didn't take any damage until I got bored and let myself die. I got a score of 2011.

Submitted(+1)

I wish there were descriptions for the powers. It’s hard to know what each color does. Also game feels too easy for me, I didn’t break my shield until I totally stopped playing. But the game seems nice. I like watching the colors and spraying bullets everywhere.

Submitted(+1)

I think with a better description this game would do well!

Submitted(+1)

Nice game, a bit simple but really satisfying !

Submitted(+1)

I like the simplicity of the way you implemented de theme, however the difficulty maybe needs to be a little balanced. The more I played the easier it got. Overall a nice game!

Submitted(+1)

Nice and chill

Submitted (1 edit) (+1)

It's fun and chill game.

Submitted(+1)

Polished and uses the theme well, and fairly fun but it feels actively hard to lose which makes it less fun

Also it could be more obvious how the perks work, maybe with some text that shows on screen when you get one 

Developer(+1)

Yeah, balancing is an issue, was hard to figure out a solution

great idea, maybe if i update it someday

there is like 4 perks (technically 6 but 1 just gives a score, the other a bigger amount of score):

  • blue grants shield
  • purple grants an extra hex to shoot (yes the bullets are called hexes :P )
  • orange grants frenzy (no fire rate for 5 seconds)
  • green grants an extra fire point
Submitted(+1)

It's so satisfying to play once you have all six sides. Somtimes I managed to click and somehow spam the missiles faster than the normal rate, and the nice sound effects made it very satisfying. Overall I like it, just wish it was more difficult!

Developer

Yeah, the six sides is the most fun, it can get addicting when you get them (or atleast for me, i would sometimes just play and forget to work on the game)

you probably had frenzy, if you merge with an orange circle, you can ignore firerate for 5 seconds

the sound effects were made using rfxgen, made also by raysan, recommend it if u need a sfx sound generator

yeah balancing is an issue, everyone complained about, in development i would either make the game super easy or super hard, maybe i should have checked more balancing ways (i just thought of a wave system, that would have been nice)

Submitted(+1)

I like your choice of music.And the fact that once I'm pass this score I'm basically a God

Developer(+1)

Thanks, I unfortunately had very little feedback, some was taken, so was so major I couldn't do it, hope you had fun playing in your time of reviewing!