Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

HexJamView game page

Submitted by zdravce98 — 2 hours, 13 minutes before the deadline
Add to collection

Play game

HexJam's itch.io page

Results

CriteriaRankScore*Raw Score
FUN: Is the game enjoyable to play?#812.7043.000
THEME: How well the theme is used?#823.2593.615
​POLISH: What is the overall quality of the game?#1152.3572.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/zdravce988/HexJam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the concept a lot, didn't really understand when placing tiles gives you a bomb, might just be a skill issue lol. Also inputs are a little off, with my games it usually happens when I resize the window, but your case may be different. I think adding some sort of tutorial and music would help a lot to improve the experience. :)

Developer

Hey, here is the final version of the game, we created a mobile game: https://play.google.com/store/apps/details?id=com.hexora.game.  We would appreciate your feedback

Submitted(+1)

I ran into "Exception thrown, see JavaScript console" :(  but fun idea/concept! The tile input is a bit off though

Developer

Hey, here is the final version of the game, we created a mobile game: https://play.google.com/store/apps/details?id=com.hexora.game.  We would appreciate your feedback

Submitted

Screen position and mouse input are off by a tile, it's probably a web export problem so no big deal. Also touch does work (that's because raylib treats touch like mouse by default, you don't have to use GetTouchPosition and other functions unless you need to support multitouch and/or gestures. ) 

Developer

Didn't know that about touch input. Good that it works. I've been fiddling around with the resolution and the web export couldn't get it to work correctly, but at the same time the game was made in one day so had no time really concentrate on all the stuff. Thanks for the review.

Submitted

A bit hard to wrap around, but enjoyable nonetheless. 

Developer

Yeah it's a bit tough to understand the game mechanics. Probably needs some more effects to convey the rules more clearly, and scoring system would also need to be reworked.

Developer

Hey, here is the final version of the game, we created a mobile game: https://play.google.com/store/apps/details?id=com.hexora.game.  We would appreciate your feedback

Submitted

Is this a dorfromantik-like? I found it pleasant, but it could have really used some background music and sound effects. Here's my final board:

Developer

Didn't have the time to implement music, but it would definitely add to the experience. The idea was for the board to be infinite but had no time to implement the camera and scrolling around the map.

Developer

Hey, here is the final version of the game, we created a mobile game: https://play.google.com/store/apps/details?id=com.hexora.game.  We would appreciate your feedback