Neat base for a physics system. No idea what the indended solution is, i just discovered that *sometimes* when u walk left on top of the bouncy block is bounces u a lot higher, so thats how i beat it
The overall idea of a physics puzzle is really cool, and I can see why it would be difficult to tackle it fully. Props on putting together a small level for us.
The collision felt a bit weird in firefox, not sure if yellow onto yellow was supposed stop all of its momentum or not. It felt tricky to figure out the proper timing, but managed to do it! Hopefully you will continue this as I feel like it has a lot of potential!
Hey! This was neat! Figuring out how to interact with this system of moon physics was engaging. I could see you expanding this idea with different coloured boxes that have different behaviors--that could be really fun! Congrats on your submission!
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Neat base for a physics system. No idea what the indended solution is, i just discovered that *sometimes* when u walk left on top of the bouncy block is bounces u a lot higher, so thats how i beat it
The overall idea of a physics puzzle is really cool, and I can see why it would be difficult to tackle it fully. Props on putting together a small level for us.
The collision felt a bit weird in firefox, not sure if yellow onto yellow was supposed stop all of its momentum or not. It felt tricky to figure out the proper timing, but managed to do it! Hopefully you will continue this as I feel like it has a lot of potential!
Hey! This was neat! Figuring out how to interact with this system of moon physics was engaging. I could see you expanding this idea with different coloured boxes that have different behaviors--that could be really fun! Congrats on your submission!
The first time I played the player just exploded from touching the "spring" square and it was really funny lol
I mashed hard to do that last jump T_T
I have won! I struggle quite a bit so it was satisfying to finally have, thanks for sharing!
I managed to do it somehow