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I really like the timing pressure aspect of it, the first few tries it was difficult to click specific items, so on a retry i always started with those.

The perspective made it a bit hard to click, but once I got down the right pixel for each item I was finally able to complete the level.

I could see this expanded so the kids add more chaos, or keep a pure 3d rotational camera around the room’s pivot to increase the variety of puzzles!