I really like the timing pressure aspect of it, the first few tries it was difficult to click specific items, so on a retry i always started with those.
The perspective made it a bit hard to click, but once I got down the right pixel for each item I was finally able to complete the level.
I could see this expanded so the kids add more chaos, or keep a pure 3d rotational camera around the room’s pivot to increase the variety of puzzles!