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beehold's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| POLISH: What is the overall quality of the game? | #21 | 4.118 | 4.118 |
| THEME: How well the theme is used? | #23 | 4.000 | 4.000 |
| FUN: Is the game enjoyable to play? | #29 | 3.588 | 3.588 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/mauricioohse/raylib-v6-jam-hexmerge
Team members
Hiden_mau (mohse) - programming & sound design
Debora - My wife (art)
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Comments
Nice game! Great job!
Very cool! really good use of the themes too.
A Qix type game! at first I was scared that the enemies would be able to damage my trail, but it ended up being plenty difficult without that. Great work!
Thank you!
Cute and difficult once it gets going, in a good way!
I'm glad you enjoyed the difficulty!
not the bees
this game is crazy hard and confusing but really fun at the same time!
Pretty cool. The art does a good job of communicating what needs to happen . WASD controls felt better to me than the A/D click version.
Thank you for the feedback! Glad you enjoyed.
Fun game! It's cool when you subconsciously do the movements after a while
The art is amazing.
Thank you! My wife does a great job IMO! =D
Cool game! I found the movement too difficult to keep up with the later levels but the concept and mechanics are very good.
I really liked the visual and gameplay, it's very cool ♡
I love this one, really cool idea
Hi! Very nice idea, love the art and it keeps you engaged! Nice mechanics!
Raylib’s default pixel font is 10px. So use 1x 2x 3x font size when
DrawTextwould be better.Thank you! I was wondering why it was so blurry. that makes sense, will fix
Best game so far
Ty! I still am brainstorming some features that I intend to push by sunday. Any feedback is welcomed!
I love this one!!
the best artist =)