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This is an interesting game and it took a while till I got the mechanic. To be honest the randomness feels a bit rough at times. Sometimes it was in my favor and it was great but it's miserable to get hit by a an enemy with 15 attack boost 20 times :D I like the game but i feel like the randomness could to be adjusted somehow.

(+2)

Thank you very much for these kind words. You've characterised the game very well – it's a game of powerlessness and hope. I did intend to add QTEs so that there was a skill component in the game. But you know how it is... the grass animations were obviously more important :D