Also! To add on, we're already 17+, we crossed the 13+ line, and yeah Telmant was REALLY fucked up. But you can't just drop a few really dark scenes then make the rest of the game cozy! Where's the horror! The cannibalism! S*icidal Ideation! Murder! Mental Health issues! I don't care about the tags! We're a damn horror game! And if only 10% of the game is giving me a panic attack, it's clearly not working! This is my one biggest complaint. You did heavy topics, you did them faithfully, then you just decided to make it cozy again! I get cut strings is a one off but please! Just incorporate that feeling of dread into more of the game...
Viewing post in I miss the old LOA... [RANT]
In moderation. Totally agree. But once again. I've mentioned this a few times. We are not making another event where Leran overdoses on Fent and dies in a medically accurate way, I was in a VERY different headspace when I wrote that. Aside from just that. I appreciate the love for this project, and understand where you're coming from homie. But as we slowly transition into a more collaborative team structure the game's brainstorming sessions are bound to get more professional.
Outside of that you're completely right, from the 1 year campaign we had with Leran and co...We're out. We're out of content. We have maybe six more sessions worth of content left to cover and I'd have to move to the LOA webnovel/my 10 year Childhood campaign. And that kind of fits better as it's own game rather than a tack on for this existing one.
Outside of that I agree the community has kind of retreated entirely to the discord, and even then we don't have too many members. I plan to continue writing SOC, that's not stopping anytime soon. But as the campaign ends. We're going to likely be focusing more on side characters, and given our cast of 20+ that's not hard to do.
I have every intention to go at this game with 100% effort. And I reckon our team is ready to pick up the pace at a moment's notice. Though it's getting more difficult as we move onto more projects at once, and our manpower ends up stretched thin, that's a small price to pay for bringing our ideas to life.
I'd like to thank you for everything you bring to our community Meri. It's always a pleasure to have you here.