well the game was good, very lackluster on content but thats to be expected on a jam game, combat on the very first half was kind of annoying because you'd be sharing hits w the enemy back and forth, it wasnt till the middle/late of the game i finally got the goodies for the cryless thingies (which i infact never ended up using), but being healed up after a battle was very refreshing and a fair addition.
for the rest of the game, a lot of areas (like the wall crawl stuff) werent correctly signalized or overall just didnt have much idea what to do there (in fact, i had to reach out to you to finally get over that part, it doesnt add that im a bit stupid and didnt think of facing it and pressing enter at the same time).
maybe some small text saying "this wall looks broken off, i could probably climb it."
not a lot of variation on environments (to be expected, hence it being a jam so its completely justified) music banger, a bit repetitive but good industrial-ish music but yeah i think its a pretty cool concept for a game and its deffo something very nice you and your team have crafted, so congrats!!!!!!!!!
on a side note i really liked the build up to the game, very little games do this, but what i'd recommend is building a more oppresive burnt down environment, but what you did rocks !!!!!!!!!!!!!!!!