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A jam submission

DAMN YOU HOLEView game page

A game about damning a hole.
Submitted by MeMetoCoc3 — 23 minutes, 27 seconds before the deadline
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DAMN YOU HOLE's itch.io page

Results

CriteriaRankScore*Raw Score
​POLISH: What is the overall quality of the game?#922.8182.818
FUN: Is the game enjoyable to play?#982.5002.500
THEME: How well the theme is used?#1042.8642.864

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/MeMetoCoco3/raylib_gamejam

Team members
ME!

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Comments

Submitted

I liked the art and the idea! I think the timing on the tentacles made it very hard to leave the hole unguarded long enough to gather resources. I could see sometimes they would retract all the way and other times they would only retract a small amount but couldn't figure out if it was something I was doing differently. Overall a very fun game and I enjoyed grinding on it for a long time.

Developer(+1)

A lot of the game was just "is okay enough" so yeah I found myself with things like what you said later in development that I did not how to address at the moment, next time I will try to imagine more the result that I am trying to get instead of focusing on the next problem to resolve. And yes, I believe I forgot to set to 0 some var that deals with the amount of distance the tentacle retracts, a charged attack should retract it fully, but its a bit wonky :$. Thanks for the comment, I truly appreciate it :)

Submitted

I played it for a bit but only managed to build one tower ever then die immediately. I think it wouldn't be so difficult if you could move while hitting, or hit in the downwards direction. It's a cool game though!

Developer

I had the idea of keep the player stop at early stages of development, maybe I should have taken it out, I did not think about it! Thanks for the comment :)

Submitted

Cool game, I like the art, way too difficult though.

Developer

Thanks :))

Submitted(+1)

Cool graphics but gives no time to do things in the beginning

Developer

Because there is no danger till the third tentacle appears I thought it was okayish the time at the begining before shit hits the fan, but I think people just gets frustrated by it. I will learn for the next one, thanks for the comment :))

Submitted

Its a bit unfair that the enemies can spawn on you, and OMG its so loud good thing there is a mute button

Developer

Shit you are absolutely right, I did not thought about that, I feel like a dummy!! Thanks for the comment! :)

Submitted

It's a cool jam game. The only negative thing I found was the difficulty. I think part of it was the controls. 

Developer

Thanks for the comment, what part of the controls do you think made it more difficult? 

Submitted(+1)

Really good game. I would suggest one thing is to provide alternate keys for attacking and building as Z/X is too close to WSAD, so its a bit hard to play with both hands.

Submitted(+1)

Really needs balancing, it can be a good game, you just need to balance it better

Submitted(+1)

the theme is nice but i die too fast to play :(