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DAMN YOU HOLE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| POLISH: What is the overall quality of the game? | #92 | 2.818 | 2.818 |
| FUN: Is the game enjoyable to play? | #98 | 2.500 | 2.500 |
| THEME: How well the theme is used? | #104 | 2.864 | 2.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/MeMetoCoco3/raylib_gamejam
Team members
ME!
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Comments
I liked the art and the idea! I think the timing on the tentacles made it very hard to leave the hole unguarded long enough to gather resources. I could see sometimes they would retract all the way and other times they would only retract a small amount but couldn't figure out if it was something I was doing differently. Overall a very fun game and I enjoyed grinding on it for a long time.
A lot of the game was just "is okay enough" so yeah I found myself with things like what you said later in development that I did not how to address at the moment, next time I will try to imagine more the result that I am trying to get instead of focusing on the next problem to resolve. And yes, I believe I forgot to set to 0 some var that deals with the amount of distance the tentacle retracts, a charged attack should retract it fully, but its a bit wonky :$. Thanks for the comment, I truly appreciate it :)
I played it for a bit but only managed to build one tower ever then die immediately. I think it wouldn't be so difficult if you could move while hitting, or hit in the downwards direction. It's a cool game though!
I had the idea of keep the player stop at early stages of development, maybe I should have taken it out, I did not think about it! Thanks for the comment :)
Cool game, I like the art, way too difficult though.
Thanks :))
Cool graphics but gives no time to do things in the beginning
Because there is no danger till the third tentacle appears I thought it was okayish the time at the begining before shit hits the fan, but I think people just gets frustrated by it. I will learn for the next one, thanks for the comment :))
Its a bit unfair that the enemies can spawn on you, and OMG its so loud good thing there is a mute button
Shit you are absolutely right, I did not thought about that, I feel like a dummy!! Thanks for the comment! :)
It's a cool jam game. The only negative thing I found was the difficulty. I think part of it was the controls.
Thanks for the comment, what part of the controls do you think made it more difficult?
Really good game. I would suggest one thing is to provide alternate keys for attacking and building as Z/X is too close to WSAD, so its a bit hard to play with both hands.
Really needs balancing, it can be a good game, you just need to balance it better
the theme is nice but i die too fast to play :(