Play game
Don't Blink's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Сreativity | #58 | 2.586 | 2.586 |
| Overall | #63 | 2.405 | 2.405 |
| Audio | #67 | 2.069 | 2.069 |
| Theme | #67 | 2.724 | 2.724 |
| Visuals | #68 | 2.241 | 2.241 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Controls
Spacebar can be held or pressed to open your eyes
AI / Assets Used
Lots of sfx from pixabay and https://foxwarrior.itch.io/snailman-asset
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Comments
Good game, liked the blinking animations is kinda weird like it's four eyes or something but I had fun
Really cool concept! I love horror games and have never seen this take. The monster also looks really cool. The pacing was a bit off though - it took a while for the monster to show up and then was over really quick. But I might just be confused about the mechanics / how to ultimately win. I love the idea!
the monster is cool but why does blud have 4 eyelashes
decently creepy! nice job!
Really cool and eerie! You've built a really good atmosphere with your use of sound effects and lowkey kinda scared me because i didnt know what to expect. Well done :)
Always loved the blinking mechanics of that one SCP game. Glad I could try out a game with that at its core. First playthrough was definitely the scariest, but I soon found a nice rhythm to get through the night. Really like the monster's model, the way it moves right as you close you eyes is a nice touch. Great job!
cool horror game! i like how you have to balance your fatigue while still blinking and not dying
這遊戲太有恐怖的氛圍了 在這麼狹窄走廊有如此分 圍 做得好
Menus are not part of the challenge. I don't know if thats a disqualifying measurement but just letting you know before the submissions are due
WRONG
It is allowed. Quote by jam host from Discord:
"Pause menus, settings, UI buttons, and menu navigation can use normal controls. The one-button rule applies to gameplay only."
Oh ok, I just saw a post from the creators so I just went with that but thanks for letting me know :)