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A jam submission

ChismesView game page

Submitted by hereisandres — 45 minutes, 52 seconds before the deadline
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Chismes's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#183.8573.857
Creativity#233.9293.929
Overall#582.8572.857
Audio#592.5002.500
Polish#682.2862.286
Art#682.5712.571
Gameplay#852.0002.000

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great interpretation on the theme. It has promise.

Submitted

This is a really interesting interpretation of the theme, but the idea is so original that the player is going to need a lot more feedback on how their actions impact the outcomes in order to learn the game. Really creative, but I personally couldn't figure it out from the tutorial given on the page + messing around.

Submitted

I made it! Although I don't really understand how. I just made everyone like each other and then kept cliking good deeds and somehow it worked. 

While the idea is interesting, I really don't uderstand how this game should be played. Some more explanation at the beginning or in the description would be nice.

Submitted

I don’t understand. How does trigerring good or bad deeds on other bichos affect the relationship of bicho a on bicho b?

Is it based on distance? Like if I click on a bicho to make them do a good deed, does that mean that others nearby will see it and register a green line? and if so how does that transfer between bichos? It isn’t clear how to make a specific bicho positive on another one through the network of relationships.

If my goal is to make someone negative on someone else, why wouldn’t I just keep spamming negative until it works? does hurting relationships between the bichos affect their ability to transfer chismes?

I’m very confused lol

Submitted (1 edit)

Uhuh! I would love to like this, but right now it's just confusing to me. :( I guess I'm lacking a proper focus to really check how the relationships go. But I think that something like this might be going on behind Crusader Kings and other paradox games. They're a mess for me as well. ;) 

Edit: I'm going to give this another chance tomorrow when I'm not drunk. ;P 

Submitted

I think the concept is cool, and I like the mesh of connections it forms. But I am a bit confused about how to form the connections optimally.

Submitted

it’s a brain frying moment trying to keep up with all the relationship tangle. definitely unique experience!