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A jam submission

Telling the BeesView game page

A rhythm game about beekeeping and what we pass on.
Submitted by kaosi, Andorios, Sivavis, Crooked, Audrey, rsilletto — 1 hour, 15 minutes before the deadline
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Telling the Bees's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#24.8334.833
Aesthetic#24.8334.833
Production Plan#44.5004.500
Overall#64.2594.259
Gameplay#74.0004.000
Audience#74.0004.000
Impact#84.0004.000
Synergy#94.0004.000
Scope#114.0004.000
Theme#144.1674.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Name
Groundhog Day

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Comments

Submitted

Absolutely loved this entry!
The art and music are beautiful, and the message comes through in such a magical way. The art and atmosphere really capture the feeling of wandering through a warming forest, and the idea of recovering research notes adds a thoughtful layer. 
Honestly, this is one of the best itch.io pages I’ve ever seen—everything feels cohesive and inviting.  
Overall, a wonderful blend of story and mood!

Submitted

This game looks so well done, you basically have every components needed in this game. Beautiful atmosphere, 3d arts, environment design, and music. I think this is a very strong prototype. I love it

Submitted

Astonishing progress so far! It feels nice to see everything coming together. I start by just looking at the screenshots and I am amazed by the atmosphere you demonstarted in the video. I think the score and visual effects definitely works for the players and audiences in the first glance. Love your output!

Submitted

I really like the atmosphere you've created already. The art direction and music work really well together to make the forest feel calm and inviting, and the rhythm game mechanic is a unique idea that I'm interested to see expanded. You've built a really strong foundation for the prototype, and I'm excited to see how the gameplay and story come together in the next sprint.

Submitted

my apologies for the late response. this looks really great, and it seems like a lot of work has been done to create a playable model. the art and physical engagements in the environment seem really interesting - and i so love the personalized low poly art aesthetics. i look forward to being able to play it!

Submitted

I really love the cozy feeling you guys are bringing to the game so far, I think you are moving along nicely with your inspiration and feedback you guys received in Spring 1! I am curious to see how you guys further along in the rhythm game mechanics, very interesting approach!! Best of luck you guys!

Submitted

So far knocking the atmosphere out of the park, great presentation and direction. Current issues are that while I can tell what the player is supposed to interact with, it is quite hard to tell what exactly is happening or if anything is at all. I expect that to be shown better once past the pre-production though, so great work so far!

Submitted

The aesthetic is impeccable, and great job on creating such a beautiful prototype in so little time. I think that a rhythm game is a unique mechanic in this context, so I’m excited to see how exactly it’s used. The way I understood it is this is a narrative game where the player is pollinating the flowers with the blow action (Nao knows the correct notes), and they meet a bee where the rhythm game takes place (which is a pass fail situation?). I’m curious about what the choices are which will result in the different endings, are they narrative choices or gameplay choices made during the forest walk? Amazing so far, very distinctive and memorable game. Good luck!

Submitted

This game is absolutely beautiful! I'm impressed with your team's progress so far for this sprint and looking forward to seeing the finished product. Wishing your team the best of luck!

Submitted

The prototype is solid and has generated real interest. The forest environment, art, and colors pair beautifully with the music, and the team's effort to go beyond a basic gray/white box prototype is impressive. Players are eager to see the next iteration and how the rhythm gameplay develops

Submitted

You all did amazing work for your prototype! The art and colors fit very well with the music and the forest environment is beautiful. I'm looking forward to your next iteration and how the rhythm gameplay will look!

Submitted

That looks pretty solid!  It looks good and made me interesting. Looking forward to play definitelly :D

Submitted

The prototype footage of the game is very well done! Although the assignment called for a gray/white box prototype, your art team really did push beyond to get a head start for the overall art and aesthetic direction for your game! I'm really looking forward to how the complete story progression and gameplay conveys the call to action for supporting the environment.