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Spooky Mansion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Theme | #50 | 2.594 | 2.692 |
| Overall | #61 | 2.100 | 2.179 |
| Best Gameplay | #64 | 1.927 | 2.000 |
| Wild Card Award | #67 | 1.779 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs were used in this submission?
POLYGON - Horror Mansion - https://syntystore.com/products/polygon-horror-mansion?_pos=1&_sid=f07dcf068&_ss=r
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Comments
Music and light very nice!
Great concept with the idea of the player switching from hunted to hunter. The procedural map worked nicely and means I have to actually pay attention to the map instead of just memorising locations. Changing direction is a bit jarring, but okay once I got used to the experience. One area that could be improved is when walking down the horizontal hallways, I was unable to see anything in there until coming out the other end, and I struggled switching between the UV lamp and torch.
But overall, a great approach for a good idea, and with some further refinement, could become an excellent game!
I really liked the idea and the maze style. I think it would feel much better if the movement were smoother - good work!
Well done building out the procedural generation! I found the sharp turns pretty disconcerting unfortunately, and couldn't quite figure out how the tools worked.
Did not realize it was procedural generated that's cool. Did notice one bug though : ( wasnt able to search my last clue
Had fun exploring! I actually enjoyed the instant 180° turns and even walking diagonally at 45° felt oddly satisfying)) The JKL controls for the second hand were definitely a first for me! Hiding in the wardrobe was fun too. Unfortunately I couldn't interact with the clues, so I got stuck.
nice idea!! big maze!! i like hiding in the furniture!! good job